Simulation, Educational · 2021 · Released
Sammy Fischer · November 30, 2021 · PC, macOS, Linux
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A small godot game simulating the spread of a virus and the effect of vaccination. The most important parameters can be set before starting the simulation. In this simulation a vaccine is NOT a perfect defense. It loses its effectivity over time (probably much faster than a real vaccine does, to be honest), but vaccinated units get a booster if the effectivity falls below 10%, bringing the defense back to whatever you set it to at the start. If you want to try other parameters youll have to stop the game (with ESCAPE) and restart it. The sources can be found on github : https://github.com/samm...
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