

Inspired by Brendan Keoghs talk at Freeplay 2018 about making 30 games in a year, this is a shmup prototype made in ~2 weeks. The intent of this project was to make a game that would delete itself (and only itself) as people play and in doing so, change how players interact with it. Please keep in mind that I specifically set up the project to avoid important files, so dont worry about accidentally deleting the .EXE or anything (though you may want to periodically overwrite your build as you pla...




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