

About Counterplay is a project for the class, AET 334M (Video Game Systems Design), that demonstrates a unique intersection of primary, secondary, and progression systems. The purpose of the class is to gain a perspective towards video game systems and how they shape an entire games basis of gameplay via building an implementation over the course of the semester. For this particular project, we initially accepted a randomly generated prompt to act as inspiration, which was... "A little boy comes...

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