

This is a repost under my account for my first game jam ever, Seattle Indies Slow Jam 2021! See the original post here: https://r0nnie.itch.io/cozy-critters. The game was made using: * Unreal Engine 4 * Blender This project was horrendously over-scoped and overly complicated with features ranging from procedural generation to utility AI, and game mechanics focusing on creature behavior and upkeep. All the wrong choices for even a two week game jam. Nonetheless, it was a great learning experience...



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