

The crimson paradox is a labyrinth, constructed from cubes, in which the player will have to recognize a series of orbs, scattered throughout the labyrinth. This labyrinth will be composed of a series of teleporters, which will give the game more dynamism, while the cubes that make up this labyrinth, will give shade, will give an aesthetic to the interesting game.Game made using Unity. By: Zaira González. Gonzalo Vidal. Borja Borrallo.

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