

An early prototype for an action-puzzle platformer. Although the player cant jump very high, there are pipes throughout the levels which conserve the player speed as he falls in, sending him flying to great heights as he exits the other end. The controls: Left / Right Arrows - MoveUp Arrow - Enter DoorwayDown Arrow - Drop Through PlatformsSpacebar - Jump I am also looking for an artist to help take the visuals to the next level - whether that means taking the art in a different direction entirel...

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