

Here is my version of the game Crypt Raider, from the GameDev.tv course called "Unreal 5.0 C++ Developer: Learn C++ and Make Video Games". In the course I learned about pointers and references, Actor components and Scene components, Header files, Lumen, modular level design, line tracing and collisions, While loops and Arrays, and calling C++ functions from Blueprints. The course covered a lot and Im glad I could finish it. Some things I added to the game myself are: Footsteps, music, and sound ...

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