WASD to move, left click to interact Goal: collect all collectable On Radar: green -> obstacle, yellow -> collectable, red -> enemy There is a (static) map in the cabin. Note: 1. Will change to a VR game 2. The "flash" feature is under development Dev log: 10/28/2022 Add basic terrain setup and map, sound effects, enemy, and post-process effects. 10/1/2022 Add a radar, control panel, barrier, and enemy. Add basic post-processing effect.
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