

Summary This Game Art, created at the Game Pratic 2016 organised by Collectif Antithèse with the theme of Archaeology. Culture Glitch is the game we made in 48 hours during this Game Jam, where I was one of two developers. The idea of the game was to critic museums, and the (mostly intentional) lack of information linked to the expositions to fits to arguments and political positions. We thought about a game showing this absurdity of not learning, where we have more fun than learning at the muse...



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