

Cyber Defense is a tower defense game developed in 3 days, like a personal gamejam, with study purposes. I was aiming to make a simple tower defense mechanics from zero. The game is all set-up to be scalable. There is a quick level set-up and due to classes inheritance and polimorfism it is easy and fast to create new kinds of towers and enemies. To the music Ive chosen an old song I have recorded (from the time I used to play electric guitar). I have also improvised recording my own voice (with...




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