

Dark Mode is a minimal meditation on the beginnings of the rogue-like / adventure genre, stripped to its absolute essentials: a labyrinth, noun-verb "encounters", and numerical stats. What is the minimum necessary to conjure a sense of adventure? WAD or Arrows to move. Stuck in a small room? Found everything? Press R to reload. Inspired by pioneering titles like Maze War (1973) and Rogue (1980), Dark Mode is an art-game that stages an enigmatic celebration of these early instances, whose economy...

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