

A little old school first person shooter made for an university project. . Your objective is to the mechanics given to you to defeat the boss and win the game, explore your abilities and strategies and have fun. Made by: Tiago Castro (me) - Development / Concept Art/ All assets/visuals (models, animations, VFX, shaders, sounds, UI) Roberto Rodrigues - Development / Main Programmer (Player mechanics) José Santos - Development / Main Programmer (AI and enemies)

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