

i love how DASH-DA-DASH DX came out. so much so that i decided to follow it up, this time with original assets. working alongside Squeedge again, this project got along fairly far, but eventually fell by the wayside. whats there is remarkably playable, though! this game was originally designed with vertically-oriented touchscreen devices in mind. not necessarily phones specifically, but also larger touchscreen displays. over the course of working on it, a second control type was added which expa...


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