

A rock-paper-scissor tower defense game in development. Meet The Team: Niels VoskensProcedural ArtistDanny KruiswijkEngine and Tools ProgrammerDion van der WaterenUI ProgrammerOlivier CandelGraphics ProgrammerNiels van der MarelGameplay ProgrammerTom LemmersGraphics ProgrammerAntreas ChristodoulouGameplay ProgrammerLevi de KoningEngine Programming The Concepts: Timeline: 27 may: First prototype of our game working in our custom engine. featuring basic tower defense gameplay. 24 June: fully playa...

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