

My submission for the Brackeys game jam 2020.1! The theme for this jam was holes, so naturally I looked into how I could twist the meaning of the word. A "hole" can refer to a "Small or unpleasant place." Going off of this, I decided to make a game about bringing light to a world, or a "hole," where there is none. Initially, it was inspired from some personal experiences, but as I created more of the game I realized that it was a story that many different people could relate to instead. Controls...



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