

A proof of concept made for the Narrative Design unit in first year. This is deliberately experimental and a game that might not be for everyone, but Im sharing it here for anyone who might be interested in playing it. Please note that this is not perfect. The choice branch at the end has a window that might not always reflect the amount of times youve blinked or every possible timing variation. I spent an ungodly amount of time testing this, trying to get everything perfect and even redid the s...

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