

The team Ajmal Sarif: Artist (background and tiles) Ashley Edwards: Artist (menus and collectables), Level Designer Dale McAuliffe: Artist (enemies), Level Designer Ivan Palazzo: Lead Programmer Jules Rodrigues: Programmer, Level Designer About the game The game was made in occasion of the four-day Westminster Game Jam 2020, and was our first ever project made using Monogame. The theme of the competition was metamorphosis. De-Bug consists in a platformer where a bug needs to eat honey droplets i...





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