

a turn based rogue-like about getting the drop on your enemies learning to overcome their patterns and a nifty little jump controls advance dialogue / prepare jump move / jump (after preparing jump) escape (or start) to go back to the title screen m to toggle mute alt + enter to toggle full screen enemies enemies that are about to move or attack are animated, inactive enemies have stunned symbols overhead enemies move after you do, based on your new position enemies attack you if possible, and o...

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