

A simple game (as my time was extremely limited) for the GameDev.tv Jam. Click to play through the story with combat being menu driven. Each attack has a different cost in stamina and the damage it does to enemies. The color of the enemy name indicates their approximate health with green being good, yellow indicating damaged, and red for near death. You can restore stamina by defending which also reduces (or eliminates for some monsters) damage. Some of the art for the game is creative commons o...

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