

The challenge of this project is to create a "Complex enjoyable metroidvania game about mutatant teaching aid". Being that a Metroidvania game has to be 2d the desicion was made to create a 2.5D game. How is this task being tackled? The narrative of this game is that " one day a student was sitting in class when unexpectedly the roof of the buiding opens up and his favorite assistant teacher was abducted by aliens, so he takes it upon himself to rescue her from the alien scum whom are taking the...

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