

A maze-centric tower defense where paths can be blocked off to direct monsters down specific routes. Inspired by 2000s-era Warcraft 3 custom maps. Background This is an entry for ufeffjam2, a gamejam where participants have 48 hours to make a game, but the time can be spread out over multiple weeks. Rules are: pre-existing code allowed, graphics must come from an agreed upon source, no restrictions on music and sound. Controls Mouse required as this is a UI-heavy game. Main game: Alt+Enter: togg...



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