

This build of Déjà vu was based on the progress up to 2/8/21. Some key features of the game on a technical level exist here, including mechanics for identifying objects, examining them, and picking them up. The level design reflects the linear narrative driven nature of the game, as of this build most of the narrative elements are yet to be polished. Get a glimpse of the desired atmosphere in the art direction, as well as a good feel for the game in this small demo.

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