

Run around trying to prevent burn-downs. Which will get harder and harder. Controls WASD or arrow keys (tank controls). Dont like this map? Press refresh! Procedural generation :-) (Only) When moving, water spews forth from your fire-engine. There are power-ups to (temporarily) widen the angle or lengthen the reach. (Those wont respawn.) You lose when the burn percentage is > 50. Try to get the best time. Space-bar toggles an accessibility-mode. Burns: Grass, Wall, Bridge (will fall into water) ...

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