

Destination is a walking simulator that aims to create a feeling of solitude, somberness, and eventual redemption for the player. You play as a lost soul who is in search of his body. The player begins alone in a dark forest, with the only source of light coming from a mausoleum. Upon entering the building you stumble and fall into the depths of the catacomb, with the only way to get out by continuing to go deeper and deeper. While the narrative is not told directly, we wanted to juxtapose the f...





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