

A Moonmoon_OW GameJam Entry Jump, Grapple, Wallslide, and Fireball your way through a crumbling castle to defeat the Moon Knight laying in wait. A 2D Action/Platformer intended to have combat and level design that forces the player to plan their movements in advance. Currently only a single concept level is available. We plan on re-evaluating the engine/code design from the ground up to better realize the games potential. Special thanks to the artist behind everything you can see. Itty Bitty Boa...


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