

How did you use Houdini to make your game? Houdini uses CHOPs to analyze provided music tracks and SOPs + VEX to dynamically build level geometry and animations. Houdini Engine then brings all of that to Unity. List everything that was made before the jam. Pre-built, assets, textures, etc Everything is new except camera character movement scripts. Which game engine or platform did you use to make your game? Unity Besides Houdini, what other tools did you use to make your game? Native Instruments...

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