

You have explored the resting place of the Dice Master to only find what was left was a bag of unknown contents… You take the bag. Winds whip! Lighting cracks! As the winds die down, you see your reflection in a pool of water… YOU HAVE TURNED INTO A DIE. A Fairy God Die appears to inform you that you have taken the place of the fallen Dice Master, and in order to break the curse you need to befell the evil that has sieged the land! Be careful, not only dice are your weapon, but it is a marker of...

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