Shooter · 2021 · Released
rainstory.games · September 1, 2021 · PC
Nobody has tracked this yet.
Started with the idea of the player pawn triggering the floor underneath and running out of space. Modeled the assets myself thanks to the awesome low poly tutorial from Imphenzia and a big chunk of the game mechanics I was able to pull off thanks to DevAddicts comprehensive guides <3. The goal of the game is to survive as long as you can . You start running out of space quicker as more enemies spawn. Had a lot of fun doing this project modeling the meshes myself and only using free assets from Epic for particle systems and sounds. Would recommend starting with Drive (C:), as the other levels ...
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