

128x64 OLED simulator written in Unity, uses lua scripting to make custom scripts for diplay. Example can be a simple Trex game. To open a custom script: Universal: Scripts have to have a name and end with .lua extension Windows: Place it in a Resource folder located in a DisplaySimulator_Data folder. Android: Place it on a internal storage. THIS IS NOT A FINISHED PROJECT, it has bugs and a lot of features arent there, also preformance is not the greatest. Every scirpt has to have three function...

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