

“It is a truth universally acknowledged, that the single hardest part of space travel is docking…” A 2D Pixel Art game by Quantum Sheep, inspired by the docking sequence from the classic ‘Elite as well as Kubricks seminal work, 2001: A Space Odyssey. Pilot your ship across 10 systems to dock in 100 stations and make your way home! Stations rotate, making docking tricky. Then theres those pesky space pirates to deal with. Asteroid fields. Mines. Wormholes. Oh my! But the trickiest part, by far, i...






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