

GAME OVERVIEW Dodge the sLaughter is an asymmetrical competitive game that was developed over the course of one week by a four person interdisciplinary team for round three of the ETCs Building Virtual Worlds course. The game utilized phidgets build into props to allow players to compete against one another. The first player had a feather duster with magnets attached to the end and a cardboard cutout of a person with magnet sensor phidgets hidden in the cutout. As the first player held the feath...

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