

Made in two weeks for an educational project by myself, Rhys Veale-Chan, and my colleague, Mitchell Heath (TheOriginal201). Taking its name from the first rule of boss battles, Dont Stand in the Fire is a boss-rush puzzle game prototype, wherein players must memorise attack patterns and continuously reposition themselves to avoid taking damage. Developed in a 3D Low-Poly art style for Android, the game combines the need for quick thinking and quick fingers, challenging players to beat three uniq...


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