

This game is thought to be a relection about greed and empathy. The players will get a chance to consider their decision and follow the path of greed and selfishness or cooperative and passive. The Design is meant to be simple and minimaistic with a lot of room for the Game Master to costumize the ahmosphere so the game will have different endings every time, even when every action has a clear cause and consequence. This way people will not have an advantage or disadvantage because of their math...

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