
The game is played from a first-person perspective with the direction in which the player is facing controlled by the mouse. On each static screen, the player is free to look around 360o. The game's interface is very simple; there is no HUD, instead the player has access to an inventory in which all items are stored. From the inventory, the player can also access objectives, review dialogue and examine any documents they have acquired.[9] To speak to people or interact with objects, the playe...
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