

Horror, at its core, is primal. You dont need a multi-million dollar design budget or advanced realtime bullet physics to make something scary. You just have to have an idea that is raw, and the honesty to execute it. P.T. perfectly illustrates this point. It takes place entirely in one hallway. It didnt have complicated AI. There werent a dozen characters to design and model. Hell, there werent even that many scares. And it was absolutely terrifying. It distilled the concepts of the ill-fated S...






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