

For Gamejam, The game is a platform hell where the player has to avoid obstacles for long periods of time. The premise is that the main character spends the night up finishing the project. The players goal is to keep the main character awake by defeating evil dream snatchers who attempt to make the player sleep. The game is meant to be a take on how its like to be a designer on a video game project, so much to do with too little time to do it. Something that many horror games capitalize on is th...

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