

TAGJam7 took place during Feb 8th and 9th of 2014, and required a game featuring one of three concepts - "nitrogenize", "derogative", or "squash" - and as a bonus, asked to be inspired by personal moment in the game-designers life. I decided to make a game that takes the player through dreams that Ive had (I write my dreams down, when I remember them), while inserting squash in random places in the dreams. the result was Dreams About Squash, made in just two days, and featuring all-original grap...


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