

Drink This is a very small project developed for The Indie Tales Jam. Controls A/D - steer W/S - speed Q/E/RMB A note on tools All art and sounds in this game were designed or synthesized by Aspect Waltz. Tools used: GMS2, LMMS, Audacity, Aseprite, MagicaVoxel The rendering is performed using a technique called sprite-stacking. The ocean waves and "explosions" were synthesized from white noise generated using a triple oscillator and applying effects.



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