

A project created for an interdisciplinary assignment for university. The purpose of this project is to reflect on the constricting and chaotic nature of the mainstream media and the mainstream as a concept. The player must gather their senses before they are lost within the maze that is the mainstream. The project team consists of two Audio students and one Games student. Game Design - Stephen Cavaleri Audio - Daniel Gurjian and Sercan Karakis Download and run the Final Build.exe. Audio sources...

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