

A short game I made absentmindedly in a couple of weeks. Its meant to be played on its first playthrough as an exploration game and from then on as a race. Also an exploration of low resolution graphics and minimal HUD all information about the player is displayed on the character (save for the timer itself).The only attack available is to dash. Enemies hit by it will go flying, with the possibility of hitting other enemies. Originally the game was meant to be about this mechanic, but technical ...




No reviews for Dungeon Burnout yet
Be the first to write one.