

A short top-down shop management RPG inspired by Recettear. You play as Marcille, a monster who needs to make 800 coins to buy her wife a new ring after she was robbed--but she needs to propose in just 4 days, so she doesnt have much time! Sell items to a variety of customers by figuring out their tastes through dialogue, or talk to the Goblin in his cave to get higher-quality items in the next day. Moderation is the key to success! My first real game, created from the ground up. Please see the ...




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