

Dungeon Survivors This game envisions you as a player inside an hardcore, procedural generated, zelda-like dungeon with combat similar to a souls-like, but with random generated skills to choose from after each level up. Development Its still in an early, but playable stage. First I concentrate on the Gameloop and Combat Gameplay. Then add more and more playable characters (with different traits and perks), enemies, skills and objectives to complete in the dungeons. Yes, I am thinking about a Mu...


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