

"Dungeons & Dragons: Paragon" is a single player video game adaptation of the tabletop "Dungeons and Dragons" ruleset, created as part of the Game Design course at Abertay University. The aim of this project is to explore the idea of a digital "Game Master" agent and to create a roleplaying game that actively reacts to the player actions by dynamically shaping the story, making each playthrough unique. The current technical prototype features a simple questline that should take no more than 10 m...



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