

Dusk and Dawn is a short, "high danger, low attrition" -model, JRPG-style dungeon crawler I made as a school project over the course of a few months. I mainly wanted to practice producing my own art assets and finishing a working game, though in the end I had to fall back on some of the default assets in RMVX Ace due to time contraints.The game is rather brutal and cheap, as it will kill a player who doesnt know the incoming attack pattern, or who wanders into a new area underleveled. But it is ...





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