

First person action adventure game,(im-sim???) inspired by Dishonored and Prey, among other things. I want to focus on creating interesting level spaces, movement options and (hopefully) good combat. (possibly overscoped and potential ded project) Controls: F -interact(can hold down to collect things in quick succession) X - put away your held item Scroll - cycle through your available equipment Tab -Opens the in-game menu.Here you can read item descriptions, view active quests and use consumabl...



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