

Hello Everyone! Tutorial on how to implement dynamic mesh distortion in Construct 3. In this tutorial, I cover how to utilize a bezier curve to make smooth changing platforms. Physics and platformer behaviors paired with the above can be used to make some interesting game play mechanics! --- GAME CONTROLS: Click on game to make sure it is "active" Press 1, 2, 3, 4, or 5 to select different platforms For Left Edge use WASD to move. For Mid Point use TFGH to move. For Right Edge use IJKL to move. ...





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