

This is a Demo for the serious game Dyslexia. -------- In China, the prevalence of Dyslexia ranges from 3% to 10%. Unfortunately, most teachers or parents from China did not know about Dyslexia, even though it has been studied domestically for more than a decade. There is still no effective methodology for treating Dyslexia in the Chinese Language nowadays. This game aims at raising public awareness for dyslexia people. --------- Special Thanks To Shenzhen Learning Difficulty Association 深圳学爱会 C...





Tap to see all activity →
No reviews for Dyslexia 失读症 yet
Be the first to write one.