

‘Each Our Own is a game about working together, not just despite our differences, but fully acknowledging them and accepting everyones individuality. We had a few ways we wanted to implement this, but primarily focused on the characters. They were designed in different shapes and sizes to emphasise this message. We avoided human features so they could be accessible to all kinds of gamers, without isolating anyone. That said, there was somewhat of an emphasis on the representation of differently ...

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