

Details of Assignment: The main part of the assignment was to make the graphics class completely platform independent The Second task was to create 3D objects using an Index buffer and a vertex buffer, Vertex Buffer is a list of all vertices in a shape whereas the Index buffer is the order/winding of all vertices needed to create the shape (for Reference, to create a Square with 2 Triangles, vertex buffer would be 4 corners of the square, and index buffer would be 6, 3 vertices * 2 triangles, wh...

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