

A prototype made for the VR unit in second year, Echoes places the injured player in an abandoned warehouse and they must navigate their way through the darkness to escape. Made in roughly three weeks, Echoes was our first time working with VR. Its a deliberately experimental concept that pushes the boundaries of the platform, trying to do something new and visually interesting. -- Designers -- Jake Rowe @JakeRDesign | Connar Nelson @connarwithan_a -- Programmer -- Cameron Brown @z6v -- Artists ...



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